Common method in Swift


1. Check for any field empty in NSDictionary class func checkforEmptyValueinDictioanty(dic:NSDictionary)-> Bool{ for (keyVal, dataVal) in dic {   if (dataVal.length()==0){                 println("\(keyVal): \(dataVal.length())")                 return false             }                 ... Continue Reading →

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Use different font text in a Label in swift


let secondLabel=UILabel(frame: CGRectMake(0, 16, _screenWidth-2, 20))         secondLabel.textColor=UIColor.whiteColor()         secondLabel.textAlignment=NSTextAlignment.Center         secondLabel.font=UIFont(name: "Arial", size: 12)         bottomView.addSubview(secondLabel)                  let attrSting=NSMutableAttributedString(string: "I agree to the Terms of Service and Privacy Policy.")             ... Continue Reading →

Simple Sprite Kit game tutorial- Part1


Megha Gulati

In this tutorial we are gonna make  a basics 2D games with Sprite Kit. You can get the full source code of this tutorial on github.

iOS Simulator Screen shot Oct 28, 2013 10.51.25 PM

Getting Started

Start Xcode and select File\New\Project from the main menu. Select the iOS\Application\SpriteKit Game template and click Next.

spritekit_project copy

Enter your game name for Product Name, choose iPhone for devices and leave the Class Prefix blank and click Next

create-project copy

On Device Orientation deselect Portrait.
only-landscape copy
In XCode’s toolbar, select the iPhone (4-inch) Simulator and click Run
run
You will see a single label that says “Hello World!” and when you click anywhere on the screen, a rotating space ship will appear.
hello copyspaceship copy

SpriteKit Physics and Collision Detection

SpriteKit comes with Physics engine built-in. Which helps in simulating realistic movements and collision detection.

We are going to use SpriteKit physics engine to move our spaceship and detect the collision between spaceship and missile.

We are…

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Creating Sliding Menu with iOS SlidingMenu Component


IntroductionThis a component which is a menu has several buttons coming from the right and left side of the screen with an animation. Here is a small video that will give you the idea:Click here for non HTML5 Video supported browsersIntegrating SlidingMenuFirst you have to import SlidingMenu.h in your view controller “h” file.You have to... Continue Reading →

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